![]() ![]() With the advanced roles in the form of Scion Classes into the mix, players have more options to consider when it comes to sticking to a Class of their choice. That way, any character can utilize a mixture of Class combinations - each boasting unique synergies and battle strategies depending on playstyle and skill level. ![]() Moreover, as with Phantasy Star tradition, players of PSO2 also have the opportunity to select one Main Class and one Subclass. That way, players don't necessarily have to make alternate characters just to try out different Classes and skill formulas. Updated July 2, 2021 by Rhenn Taguiam: Unlike other MMORPGs, Phantasy Star Online 2 gives players the opportunity to tap into not just one but all of the available Classes to mix and match different builds. However, with nine classes to choose from in PSO2, just what should newbies choose? Thanks to the ARKS' versatile class system, players can equip themselves with the right abilities and weaponry to take on the many threats they face in their journey. RELATED: 5 Sci-fi Games We're Looking Forward To In 2020 (And 5 We're Not)Īdditionally, this system ties in perfectly with the game's plot. After all, in PSO2, the player has to explore the cosmos with other explorers in the ARKS organization. However, being an intergalactic explorer has its perils. This option changes the available skills and weapons they can use in the game. ![]() In PSO2, characters can freely switch in between classes. Thankfully, the much-awaited Phantasy Star Online 2takes cues from the original Phantasy Stargames with its flexible class dynamics. Bow only.It's not all the time that MMOs offer a versatile class system to its players. Normal Attacks and Charged Normal Attacks are now homing. Inputting the Elude Weapon Action with directional input after a Photon Art will do a short step and fire a Dash Attack. Katana only.Īfter avoiding an attack using your Elude Weapon Action, perform a Normal Attack to summon Photon Bows which deal a 3-hit counter. Katana PA Combo count will now continue even when using a different Katana PA during consecutive Katana PAs. Normal Attacks, Step Attacks and Photon Arts will generate a frontal blue counter shield for a very brief time frame in their after frames/animation which will cause the user to automatically perform a counterattack (with invincibility frames?) that fires a shockwave if an enemy attack hits it. Katana only.Ī ranged shockwave counter is fired together with the short ranged slash counterattack when a Just Guard is performed successfully, increasing the probability of the counter hitting as it carries the bulk of the counter damage. Reduces the damage taken to 10% and the PP consumed to 10 when performing a regular non-parry guard Weapon Action.Īfter successfully performing a Just Guard, automatically performs a short ranged slash counterattack. On a Sub Class, this effect is 5/6/7/8/10% instead. Restores HP by 10/12/13/14/15% when you perform a jump recovery from an attack that launched or knocked you down. On a Sub Class, this effect is 2/4/6/8/10% instead. Increases the amount of HP recovered by 10/13/16/18/20% for yourself when using Restasigns. When in Brave Combat, for a specific time during the activation of a PA, negate the effect of getting launched or knocked down. When in Brave Combat, jump toward a locked-on target within range when using a Normal Attack. The duration of Brave Combat is shortened to 25/23/21/18/15s, however in return the cooldown time is also shortened to 100/90/80/70/60s.Īt the end of Brave Combat, restore HP up to 6/12/18/24/30% with 0.30% per hit and PP up to 20/40/60/80/100% with 1% per hit based on the number of hits landed during the Brave Combat period. Katana: Do a small slash with minimal reach followed by a blade sheathe that sends a horizontal circular shockwave blast.īow: Fire an arrow straight down from above at the target's last location. An indicator will appear when 5s is left. Use it again while the skill is still active to perform a powerful finisher. This article contains information based on pre-release data that is not concrete and is subject to change.įor 30s, gain an aura which decreases PP consumption to 80% and increases attack PP recovery to 150%. ![]()
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